The Future of Entertainment Parks: Immersive Worlds that Blur Reality
Imagine an entertainment park where you don’t just watch a story unfold—you live it. Inspired by the vision of Total Recall (We Remember It For You, Wholesale), Westworld, and the possibilities introduced by virtual platforms like Meta and Second Life, the future of entertainment is here, where physical spaces and digital fantasies merge.
The immersive installations of Tokyo’s teamLab Planets and Paris’s Atelier des Lumières are paving the way, building experiences that transform spectators into participants, blending art, technology, and interaction into a seamless world of exploration.
In this world, the line between what is real and what is digital fades, creating a fully interactive experience that might be only the beginning of how we enjoy entertainment.
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Set to open in October 2025, in Minami-ku, Kyoto, teamLab Biovortex Kyoto will become the art collective’s largest exhibition space in Japan. Just a short walk from Kyoto Station, this permanent museum will span more than 10,000 square meters and feature over 50 immersive artworks, marking a major milestone in the group’s mission to dissolve the boundaries between the self and the world through art and technology.
Highlights of the exhibition include Massless Amorphous Sculpture, shown for the first time in Japan, which embodies the concept of Environmental Phenomena—artworks that exist because of the environment that produces them.
Other featured works include Megaliths, Transient Abstract Life, and Return, alongside teamLab’s interactive and educational experiences like Athletics Forest and Future Park, designed to foster co-creation and three-dimensional thinking.
Tickets for teamLab Biovortex Kyoto are now available via the official website.

teamLab, The Way of the Birds, 2025, from the series The Way of the Birds, 2017–, installation, sound: Hideaki Takahashi, © teamLab, courtesy Pace Gallery.
The Rise of Interactive, Immersive Entertainment
The concept of an entertainment park is evolving. Visitors are no longer limited to passive observation; they become part of the story, actively influencing and shaping their surroundings. teamLab Planets Tokyo has spearheaded this movement with its boundary-pushing art installations.
Here, visitors wade through water as projections of fish swim around them, their movements altering the digital ecosystem.
In teamLab’s newly expanded Athletic Forest, visitors engage physically, using their bodies to navigate through complex three-dimensional spaces, a modern twist on playgrounds but designed to encourage deeper thinking, creativity, and spatial awareness.
By blending such high-sensory experiences with technology, the future of entertainment parks will integrate physical interactivity with real-time digital manipulation. These spaces will offer immersive environments that engage multiple senses, from touch and sight to sound, making the experience feel deeply personal and real.

TeamLab, Continuous Life and Death, 2025, from the series Continuous Life and Death at the Now of Eternity, 2017-, interactive installation, endless, sound, Hideaki Takahashi, © TeamLab, courtesy Pace Gallery.
Interactive Virtual Worlds in Physical Spaces
Virtual experiences such as Meta’s VR spaces and Second Life’s digital landscapes brought immersive, interactive worlds to online users. Now, their concepts are being translated into physical spaces, offering a new kind of blended reality.
Imagine a digital forest like teamLab’s Catching and Collecting Extinct Forest, where visitors use smartphones to “capture” digital animals in real-world surroundings.
This integration of augmented reality with physical spaces could allow for park visitors to explore a recreated Jurassic Park or a bustling Martian colony—digitally overlaying historical, natural, or even fantastical elements onto physical settings in real time.
Pushing Boundaries with Personalization and AI
The future of entertainment parks will involve highly personalized experiences, where every visitor’s journey through the space is uniquely tailored. Imagine walking into a forested environment in a future park: AI-driven projections read your emotional cues, adjusting colors, sounds, and even the “creatures” you encounter.
Like Westworld, where each visitor’s experience is crafted to respond to their choices, these parks will use AI to offer a range of personalized adventures. The more you interact, the more the environment “remembers,” adapting itself to your preferences, learning from your responses, and evolving in response to your actions.
This element of personalization echoes the allure of Total Recall, where experiences are implanted directly into memory. While today’s technology may not yet implant memories, it is moving closer to offering vivid experiences that feel embedded in memory—an effect enhanced by the sensory engagement offered by installations like teamLab’s.
These installations draw visitors into a world that feels less like a show and more like a memory they lived.
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Bridging the Digital and Physical with Art Technology
The impact of art-centric immersive installations, like those at Atelier des Lumières in Paris, shows how visual art can create a profound sense of presence and emotion through technology. In immersive exhibits, such as Atelier’s Van Gogh-inspired room where digital brushstrokes surround visitors, art meets life in a way that feels real yet fantastical.
In the future, these environments may be adapted into entertainment parks to create new worlds that combine live events, interactive gaming, and performance art, allowing people to experience stories within these virtual “paintings.”
teamLab’s Future Park concept also points toward a future of collaborative creation. Visitors shape the digital world through their interactions with each other and the environment. In such a space, the park experience evolves continuously; no two visits are identical, as the installation incorporates the visitors’ actions, adding a level of unpredictability and real-time co-creation.

TeamLab, Resonating Microcosms-Solidified Light Color, 2022, Interactive Installation, Endless Sound, Hideyaki Takahashi, Production Support, Hirohito Saito, OryZa Design, Shinya Yoshida, SYD Inc., TeamLab, Courtesy Pace Gallery.
Potential Challenges and the Road Ahead
The push toward immersive, AI-driven entertainment parks brings its own challenges. Beyond the technological requirements, creating an environment that balances real-world safety with virtual freedom will be crucial.
Additionally, privacy concerns arise as AI learns about visitors’ preferences and emotional responses. Developers must consider how data is used and ensure that the lines between what’s real and virtual do not cause disorientation.
The concept of “immersive parks” may start with spaces like teamLab’s and Atelier des Lumières, but its full realization could come in the form of expansive, responsive environments that merge historical settings, natural habitats, and fictional worlds.
Imagine walking through a recreated ancient city that responds to your movements, exploring a jungle with extinct creatures in AR, or stepping into a bustling futuristic metropolis that reacts dynamically to your every move.
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Looking Forward: A New Reality in Entertainment
The future of entertainment parks promises a profound transformation in how we interact with digital worlds. By blending AI, VR, and AR into physical environments, these spaces can offer uniquely tailored experiences that adapt to each visitor, providing a sense of agency and adventure like never before. This shift from spectator to participant, as seen in teamLab Planets’ expansive installations, may redefine how we view entertainment, art, and exploration in the 21st century.
We may be on the edge of a new frontier, where the parks of tomorrow offer not just escapism but a journey through custom-made worlds that allow us to feel as though we’re truly part of the narrative.
In a world rapidly moving toward immersive technology, the fantasy of Westworld or Total Recall is no longer science fiction. With a bold new approach to blending digital and physical spaces, teamLab and others are laying the groundwork for this visionary future—one that promises to make entertainment feel not only real but also as limitless as the imagination.

TeamLab, Megaliths 2025 from the series Megaliths in the Bathhouse Ruins, 2019-, Interactive Installation Sound: Hideaki Takahashi © TeamLab Courtesy Pace Gallery
Further reading from Amazon
Worlds Unbound: The Art of teamLab 2022
teamLab: Continuity 2020
teamLab Planets and the Future of Entertainment: A Leap Toward Immersive Realities
As teamLab Planets Tokyo expands with an array of interactive, multi-dimensional art experiences, one can’t help but wonder: Is this the future of entertainment? The new additions, including the “Athletic Forest,” “Catching and Collecting Extinct Forest,” and “Future Park,” transform static art exhibits into living, breathing ecosystems that react and change with each visitor’s presence. This evolution of entertainment could be a precursor to a world like Westworld or Total Recall, where technology blurs the lines between reality and fantasy, turning the viewer into an active participant in these crafted experiences.
Stepping into a 3D Reality
The “Athletic Forest,” designed to stimulate higher-dimensional thinking, immerses visitors in complex, physically interactive environments. According to teamLab’s founder, Toshiyuki Inoko, this three-dimensional engagement encourages people to use their bodies in ways modern life rarely demands. The impact? This kind of spatial awareness and physical immersion could enhance creativity and problem-solving. Like a personalized “choose-your-own-adventure” narrative, visitors are no longer passive observers; they are part of the unfolding story.

teamLab, Morphing Continuum, 2025, installation, sound: Hideaki Takahashi, © teamLab, courtesy Pace Gallery.
Catching Extinct Animals: Technology Meets Education
teamLab’s “Catching and Collecting Extinct Forest” offers an experience reminiscent of Total Recall‘s journey into virtual adventures and Westworld‘s seemingly real environment. In the Extinct Forest, visitors use a specialized smartphone app to “capture” creatures in a digital forest of extinct animals. It’s an echo of what we might find in futuristic entertainment parks: simulated worlds created for learning, entertainment, and even escapism. This fusion of interactive education with real-time learning creates a space where people learn while being fully engaged in another world.
Co-Creation and the Future of Interactive Storytelling
The “Future Park” expands the boundaries of what art can be, making the process of co-creation with others central to the experience. This aligns with the growing trend of entertainment that incorporates collaboration and user-generated content. By creating with others, participants aren’t just part of a passive audience—they’re artists, co-creators, and ultimately, a part of the art itself. This form of interactivity could lead entertainment toward environments similar to Westworld, where every participant has the power to shape their story and its outcomes.
From Viewing to Living Art
teamLab’s entire concept for Planets hinges on immersion and interaction, traits that signify a shift in entertainment from viewing to living art. In a sense, teamLab’s installations have shifted art from something displayed on walls to a kind of environment that surrounds, reacts, and even remembers. If the future of entertainment is to immerse viewers so fully that they feel one with the experience, teamLab is leading the way.
A Technological Evolution in Entertainment
The continuous integration of interactive digital installations at teamLab hints at a broader trend in entertainment—a move toward creating reality-bending spaces that deeply involve the participant. The possibility of custom realities, crafted to individual tastes and desires, echoes the fantasy of Total Recall‘s implanted experiences. In both teamLab Planets and speculative fiction like Westworld, people immerse themselves in environments that mimic the real world yet allow for experiences far beyond what is possible in daily life.
In the coming years, we may see entertainment spaces evolving to include even more individualized experiences, potentially blending AI, augmented reality, and virtual reality in ways that let each person shape their journey within the space. With teamLab’s expansion and new installations, this is just the beginning of a journey toward a fully interactive, user-shaped world. In a few years, the question may no longer be if these immersive experiences exist but how deep the reality goes. And as teamLab shows, we’re already taking those first steps.
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